If you played the Neutopia series, you'll probably enjoy this. Has some weird IR sensor thing that require the use of a remote control on GBC cartridges. Just choose the hero you want to play as. There's a few exclusive stages between the two of them (IIRC), but not too many. The only major differences between the two are the "charaboms" between them, which is a weird Rock-Paper-Scissors Pokémon-esque mini-game that's not fun. This allows a faster, better looking game. Worth playing through, even if you beat the original.īomberman Max: Blue Champion / Red ChallengerĪ traditional Bomberman taking advantage of the GBC's power. You even do some on-foot exploration in areas Sophia can't fit in and a good chunk of these end up as overhead segments that control a bit differently. Pilot your badass tank, Sophia the 3rd, through assorted platforming areas. It's a REMIX as several map layouts have been altered, however the general areas and settings remain the same. The sucessor of the GB entry with a new approach on the plot,but the same gameplay using a rifle and the lovely grappling hook who is used to move around.Oh,if you never played a BC game, YOU CAN'T JUMP.This time,you can choose one of the two badasses protagonists against Arturus and Avars in a more fluid,fast paced game than it's predecessors. The cart's Japanese, but plays in English. You'll even have to deflate and re-inflate your balloons, making for an interesting experience. If you played balloon trip mode from Balloon Fight NES, this plays like that, but with more and better platforming. This version is nicely colored and also has SAVING.
Give it a try, but also consider the PS1 version, but be warned, that one's A LOT harder.Īn update to Balloon Kid for GB. But, if you want to tackle the main game, it's still plenty fun. Sadly, as mentioned, dating got cut and town editing is limited to donating cash to Nico. For example, there's quite a few new monsters and a "second quest", where you go down the tower in a B01-B99 fashion. Japan's got a gazillion games on 3DS, no need to indicate those.Ī downsized port of the PS1 game. NA for North America and PAL for Europe and Australia. Games marked with are available on the 3DS' Nintendo eShop. Most all GBC titles can also be played on a Game Boy Advance. Games marked with a star (*) are backwards-compatible with the Game Boy (you don't see the colors when you play on the regular Game Boy of course). So you know, try not to die, in the CV with the most non existent i frames post hit out there no less, I already like Rondo of Blood less than other entries because of its tendency to have juggle hits from enemies, but Dracula X truly takes that to the next level.Īfter having rewound so much just to see the "new" content, I just went all in on abusing it so I could wrap up this garbage fire, all capped off with the dracula fight where his weakpoint window in phase 1 is so tiny and brief that you constantly throw whips right through his face to no avail, god this game suuuuuuuuuucks.Īlso Death's beyblade attack was ridonk, I rewound and tried like 6 different angles of evasion and it just wasn't possible, I needed to use the i frames an item crash offers to simply survive.The Game Boy Color was Nintendo's next handheld system after the Game Boy. Up here you obtain THE KEY, which you have to carry throughout the next stage to unlock the door to Maria (of course you can't play as her in this version, no easing this pain) and later a sudden abrupt exit into alternative stage 5. Now how I'd reach these without copious use of rewind I have no idea, to even get to the first alt stage you have to perfectly platform across the many medusa attracting pillars in the church stage, it's a looong stretch where one mistake will have you sent to the loser path. This time around I decided I'd at least check out the two alternative stages, so another flavour of cave and a sunken ruin (which in fairness, is probably one of the better stages in this naff selection). Dracula X remains as dreadful as I remember, I'd forgotten until nosing through my thread history the other day that I actually made an era thread after my first run through, which saves me having to reiterate, looking back over my many gripes, I was really feeling the one about the game feeling as if there's an extra layer of invisible pixels around both Richter, enemies and their attacks, a never ending amount of "there's no way that hit me!".